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NAMRAKANT TAMRAKAR
Rigger / Technical Artist
Namrakant Tamrakar
Apr 13, 20212 min read
Code Cleanup!
Here is the update for last 2 weeks. In the first week, I updated the finger controls to FK/IK and fixed some of the little issues with...
Namrakant Tamrakar
Mar 30, 20211 min read
FK-IK switch for legs and arms
This was a week where I struggled with creating the FK IK switch, mostly because I am not following any tutorials. It actually feels...
Namrakant Tamrakar
Mar 23, 20212 min read
My first procedurally rigged character!
It was so fun. I am going to start with the show-off of my procedurally rigged character. (Pardon the Maya's basic skinning- I will skin...
Namrakant Tamrakar
Mar 16, 20213 min read
Documentation and initial testing!
This was the week which gave me a sense of satisfaction that whatever I am doing can be replicated on other biped character rigging, at...
Namrakant Tamrakar
Mar 8, 20212 min read
A solid "Base" rig
Committing on procedurally rigging a character takes a few things, some of which I realized this week when I was challenged while...
Namrakant Tamrakar
Mar 2, 20213 min read
Procedural Rigging or Autorig!
So, I was asked a good question related to the "Autorig" last week and I stumbled while answering that, which obviously meant that I was...
Namrakant Tamrakar
Feb 23, 20212 min read
Creating the controls
I am running on schedule as per the coding but for the book reading, I'm a bit late. In the above video, you can see the library for...
Namrakant Tamrakar
Feb 15, 20212 min read
Variables in the Environment!
So... This was the 2nd week and I was stubborn to understand how the Maya environment variables work and spent hours reading online...
Namrakant Tamrakar
Feb 9, 20212 min read
Researching about Auto-rig
Why am I creating an auto-rig? Because I am transitioning my career from a software developer to a technical artist and I need smooth...
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